![]() After the gemstones have been transformed into jewels, they are assessed for post-processing features and natural looks, such as cut quality, carat (weight), transparent colour, and clarity. Diamonds, rubies, sapphires, and emeralds are some of the most well-known gemstones. They should also be made of naturally occurring minerals. Rarity, beauty, and durability are the traits that a stone must possess to be classified as a gemstone. On the other hand, a jewel is a polished gemstone that is frequently worn as jewellery or as a valuable wearable object as a result, gemstones and jewels are nearly identical. A gem, often known as a gemstone, is an unpolished precious or semiprecious stone, even though some use the terms interchangeably. Because some people are unfamiliar with this terminology, there are numerous misconceptions about the distinctions between the two objects. So if someone wants to get totem life specifically, they should be rolling crimson jewels for the best chances.Įdit: As I said I don't know how feasible it is on the spreadsheet basically I think this optimal for a programatical solution.Gems and jewels are the same things, although they're at various phases of processing. Where as on Viridian and Cobalt jewels the chance is 250, making it less likely. Going back to our real mods, this for example totem life (Carved mod) is more likely to roll on a Crimson jewel because the weight is 350. Mod A has 500, Mod B has 500 and Mod C has 350 weight. For a simplified example, if we only had 3 mods that could roll: The weighting values other then 0 basically increase the chances. If it still is unclear, let me give an example the 0 weighting does disable mods, so yeah, it's so that when you already have a mace mod, you can't roll staff and other mods (or anything that is in the group), but since the mace group (11) is set you can still roll mace mods, even if they're in disabled groups: thus overall increasing the chance of getting a mace mod. Would like this to be as generally useful to everyone as possible even though I made it for my own use.Īs I said I've updated the article, there is a whole section about it: Sheet 3 contains which mods can only be rolled by each type of jewel.Įdit: If you notice any mistakes please let me know and I'll fix them right away! Also open to suggestions of any other jewel related things you may want to see on this.Įdit2: I'll probably add the corrupted jewel mods and the unique jewels to this later just to have them all in one place, but the wiki does a pretty good job already with both of those things.Įdit3: I'm open to any formatting suggestions if you think there could be improvements to be made. Sheet 2 isn't color coded if you don't like the color coded version. ![]() Sheet 1 is a color coded list of all the prefixes/suffixes jewels can roll. Hopefully some others will find this useful. I made this spreadsheet to try to help solve this problem. I found trying to use to see which mods were unique to each jewel was a bit difficult, and the page on the wiki was pretty hard to read. PoE Tool Development and #tool-dev on Discord!įlair Filters Casual Veteran Filter No Fluff No Lazy Sunday Information Discussion Video MTX Showcase Item Showcase Feedback All PoE Hideouts and #in-game-showcase on Discord! PoE Consoles Community and Path Of Exile Console Discord GGG's Guide to Fixing Connectivity Issues ![]() r/PathofExile's Frequently Given Answers page Service/Challenge/Bulk Trading: /trade 820 or Path Of Exile Trading DiscordĬhallenge Completion Sharing (no trading): /global 4040 Path of Exile Discord! Path of Exile Trading Discord Light Dark Rules ![]() Stash tab sales usually occur every 3 weeks. Path of Exile 2 and 3.22 Announcements: July 28th 3:00PMģ.22 Starts: August 18th (Tentative) Stash Tab Sale Dates (PDT) ~s~ Megathreads Directory click me!➔ 3.22 ThreadsĮxilecon Announcement Livestreams: July 28-29th Atlantis Stash Bundle (Guild) discounted to 95 Points (TODAY ONLY) and 19 more. ![]()
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